"Unscheduled Maintenance" (2021)

24 February 2023 ● less than 1 min read ● 1 image

Models:
Quixel Megascans
Ian Hubert's human assets from patreon.
Plants from the Scatter plugin.

Texture:
Quixel Megascans

Software:
Blender, post process in PhotoshopModels:
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Made in a week for a blender community challenge with the theme of "Cave".

Admittedly the final image barely connects with the theme, but I do like the surrealism of reality just falling apart, the composition, and the process of projecting geometry onto a cloth and then simulating it falling over.

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About Shin

Shin Adachi

I'm a filmmaker in Tokyo, Japan

Born in Japan, raised in Colorado. Likes photography, tech, illustration, architecture, and any image that moves.

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