Part of my "Reality+" attempts to portray 3D space in a 2D image.
I've had a long-lasting dislike of how limited perception is, how we can't see things out of sight without depending on something fragile as our memories. I dislike how a camera can't capture spaces, even if you use a 360 camera, and how each moment and angle perpetually slips out of our hands.
This time around, I wanted to explore a new method of combining different perspectives digitally and decided to add an extra layer of confusion using blender.
Born in Japan, raised in Colorado. Likes photography, tech, illustration, architecture, and any image that moves.
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