Models: Quixel Megascans (background objects)
Textures: Quixel Megascans
Software: Blender
Probably my first finished project in Blender. Being able to shoot something I didn't have the budget to, lighting it in a what that I didn't have the budget to was cathartic in a way.
Even in a different medium than I was used to, it was interesting to see my obsession with details carried over nicely, from how the weathering should look, to the wrinkled/faded texture of the ad in the front.
The robot was made from scratch, but the textures were all from megascans, which helped me to just get the project done. The ever amazing Ian Hubert's tutorials were very helpful in both information and motivation.
Born in Japan, raised in Colorado. Likes photography, tech, illustration, architecture, and any image that moves.
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