For the longest time, I did freelance/in-house/agency work for various different games companies, but most of my work was for PlayStation, of whom I am a lifelong fanboi.
As a split, I'd say of all my gaming work, 80% was pure UX and 20% was related to hardware.
I also part of the very talented team that made One Direction's first app and had about 60,000 signups a minute when it launched. You may kill me later.
UX & Industrial Designer. Also a session drummer. That guy with half his head shaved off.
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