Trailer for a mobile game set to release in October (whoops) with art/gameplay design from Ken Tanigami-Christen and sound from me. I constructed plugins that generate the sound live and associated them with the various objects (line, circle, etc.) so that the sound changes according to the gameplay and user-input. The result is somewhat like a painting that changes both visually and sonically as you touch it.
interactive/procedural game audio
composer (instrumental/electronic)
violist
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