Our company aims to combine technology and everyday fun to provide kids fun, learning experiences and one of our current projects is a projection mapping on a sandbox that detects the topography (height of the sand) of the sandbox. The heights are divided into areas such as oceans, land, mountains depending on their height value from the readings of a depth sensor. The topography colors and other objects are created using Unity.
I'm involved in this project as interactive engineer. I developed the computer vision modules to detect input from a marker to interact with the projected game scene. I also developed the game system and virtual objects which are projected back to the sandbox using Unity. Another designer helps with some of the special effects with Unity's particle systems but we still need more help on the game objects and special effects and we plan to include more interaction and more textures to the terrain.
I develop entertainment systems for kids using computer vision and related technologies.