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From a young age, I knew that I wanted to be part of the creative industry. I made that dream a reality after getting an MFA from USC’s Interactive Media Division.
After graduating I Co-Founded Crater House with other alumni of USC's Interactive Media Division. There we created exciting, uniquely creative apps and intellectual properties for international brands—including Shaq Sky Slam for Shaquille O'Neal, and original design and development for The Israel Antiquities Authority, Tyson Chicken, Kraken Rum, and the California Indian Museum and Cultural Center.
I do Interactive Design, UI/UX, and front-end development. I makes sure products look and feel amazing. In my spare time I love making weird and wacky games with an offbeat sense of humor.
5 March 2017
Design | Art | Programming
If you've ever released a game, you've found yourself in a position where you have to send it off to the gaming press. Maybe you don't know anyone, maybe you have a couple of contacts - either way, you're nervous and trying to contact as... continue reading (0, 1 image)
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