TIDE, 'SHACKTOWN' 3

9 November 2015 ● less than 1 min read ● 1 image
TIDE, 'SHACKTOWN' 3

Built in Maya from pencil and paper drawing, imported as asset into Unity. Designed to be an explorable game environment.

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About Howard

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Howard Kingston

I'm an artist in Tokyo, Japan

I like to make things, especially but not only things including monsters:). I do illustration and animation and 3DCG.

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