Hello Canvas community,
I'm an experienced Virtual Reality developer, mostly using Unity3D but also experienced with Unreal Engine.
My skillset covers :
- C# scripting (game mechanics, editor scripting)
- Unreal Engine blueprint setup
- Technical art tasks : shaders, lighting and material setup, asset management, VFX, etc...
- Substance Designer / Painter for texturing
- Houdini + Houdini engine, ZBrush, Oculus Medium for asset creation
I have experience working on varied VR projects such as documentaries, narrative experiences, games and art installations, and stay at your disposition for yours!
Here is my website : http://alpharats.com
Thank you for your time :)