Hello Canvas community,

I'm an experienced Virtual Reality developer, mostly using Unity3D but also experienced with Unreal Engine.
My skillset covers :

- C# scripting (game mechanics, editor scripting)
- Unreal Engine blueprint setup
- Technical art tasks : shaders, lighting and material setup, asset management, VFX, etc...
- Substance Designer / Painter for texturing
- Houdini + Houdini engine, ZBrush, Oculus Medium for asset creation

I have experience working on varied VR projects such as documentaries, narrative experiences, games and art installations, and stay at your disposition for yours!

Here is my website : http://alpharats.com

Thank you for your time :)